Arrests

Any soldier with heat can get arrested. An arrested soldier will lose any gun he's using and won't take place in any raids or dealing this turn. At the end of the turn, you'll be asked to choose a lawyer; better lawyers are more expensive, so tap on a soldier to see his details and decide on how valuable he is to your organization.

The amount of heat a soldier has sets his potential jail time: more heat means a longer sentence, if he's convicted. Good lawyers are able to get your men off completely, or at least reduce the sentence.

After an arrest, you'll have one turn to rough up witnesses, scare the neighborhoods (or assassinate potential snitches) before the arrest goes to trial. A reduced sentence is cut in half and all sentences are only served half-way before being released on parole. Underage convictions are further reduced by half. So an underage soldier facing a 1 year conviction would only serve 2 months, even if fully convicted, and would only serve 1 month if given a reduced conviction.